** Howl of Oblivion Campaign Page ** |
The party splits ways with some of it's members, but meet new folk eager to adventure in Yecha.
The PC's spend a few days with Fasha Daouda'shi, who eventually entices the group to a venture he had been working on for quite some time...
After a short discussion about the ethics of grave-robbing, the party was in, and prepared to head into the Yecha Hills with Fasha and his auto-yurts.
Soon, they were at the base of the hills where the tomb was rumored to be. After a short search, the party finds the supposed entrance fairly easily. Inside is a much bigger area than expected, and the stonework seems to absorb echoes. Borz is wary of traps as well, for the workmanship seems to suggest them everywhere.
Khaine discovers a headstone in what is presumably the actual tomb area. After a few frights dealing with the minor magical wards, he lights both braziers and says a prayer to A'ta Savaaya, the Ancient Sorceress. He then pees on it.
Khaine discovers a headstone in what is presumably the actual tomb area. After a few frights dealing with the minor magical wards, he lights both braziers and says a prayer to A'ta Savaaya, the Ancient Sorceress. He then pees on it.
They smoke the skeleton guards pretty quickly, but Walkul started to take some punishment during the battle. He had a spell disrupted by the rushing skeletons, but the party came rushing to his aid.
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